﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TileEngine.tiles.material;
using TileEngine.tiles;
using TileEngine.liquids;
using TileEngine.items;
using Microsoft.Xna.Framework;
namespace TileEngine
{
    class MapCell
    {
        public Itile tile;
        public Iliquid liquid;
        public Iwall wall;


        public MapCell(Itile tile,Iwall wall)
        {
            this.wall = wall;
            this.tile = tile;
        }
    }
}
